Tampilkan postingan dengan label xbox. Tampilkan semua postingan
Tampilkan postingan dengan label xbox. Tampilkan semua postingan

Jumat, 18 Maret 2011

Earn Money Competing In XBOX Money Competitions

The current generation consoles are able to to connect to the internet and enable players to play against each other from across the globe. But, the competition has reached a new level with XBOX revenue tournaments. This console and and other people are now permitting players compete for fast cash.

In recent years, on the net gaming for profit was incredibly limited. Mostly, this was for internet casinos and card games, like poker and blackjack. An individual could gamble over the web by playing these games and earn some funds. Huge tournaments have come to pass by way of these web sites.

But for typical gaming, there have been couple of opportunities for profit. A couple of tournaments have sprung up here and there, but they demand a team to travel to where it is being held. Sizable prizes are handed out for winning. The teams are linked together at the creating and play on the web. A couple of of these have been broadcast and are growing a lot more preferred around the world.

But, a new type of tournament gaming has arisen. There are actually now web-sites that permit gamers to play against other people on their house consoles for revenue. Via these sites, individuals can interact with other gamers and set up tournaments against 1 yet another or against a significant number of consumers. When a challenge is set, the players face off utilizing their consoles to see who wins. The winner takes the pot of income after the outcomes are given to the website.

Some people might examine this as a sort of gambling, in particular when they learn you have to create a wager initial. It certainly is not though. Gambling is all about games of luck, like cards. But video games are all about how fantastic you're, so your abilities are what's critical, not opportunity. Since they're treated as games of skill, they are not treated as gambling by U. S. And European law. That means it is legal to play for income.

To compete, an individual need to have only register with the internet site of their deciding upon and produce a profile. Once this is completed, they can talk to other users and get involved in a game. Following the game is over plus the winner is acknowledged by the internet site, they are paid. Payment is often accomplished by means of a internet site like Paypal or by means of the use of a major credit card. Web-sites may need a player to make a deposit just before playing. This is to enable fast exchange of cash when wins and losses take location. All that requirements to be done would be to make a request for payment and also the income goes where the individual directed.

At the moment, gamers can play sports games for money. All the latest racing, soccer, football, fighting, and basketball games are utilised. There's a few for 1st person shooters and such, but most of them are sports. It is feasible, yet, that if this takes off, a lot more games will probably be accessible.

Dreams of creating fast money by playing games have been around for a long time. And now, that dream is slowly becoming a reality. Though the idea hasn't been embraced in every country just yet, it might be only a matter of time. Don't forget, still, that regardless of the fact this just isn't technically considered gambling inside the traditional sense, an individual can lose a good deal if they are not careful. Only a severe gamer with considerable skill need to take part or risk losing a fair amount of money.

Rabu, 13 Oktober 2010

A Look At The Change In NHL Games For Xbox & Playstation Game Consoles

When lots of people who have at some point been games console players look back at their youth, then it seems so great back then. Every little thing as a child seemed bigger and better than when you grow up. That is of course apart from sports and NHL games for Xbox & Playstation game consoles. In the last thirty years we have been privileged to benefit from the advances in technology.

 

You no longer have to push a white dot which is supposed to be your puck around the screen. You also no longer have to control featureless white matchstick men around a rink either. You do on the other hand still have to play the game for enjoyment.

 

The problem that has prevailed over the years is that while the ability of computer graphic artists and programmers increased, the consoles were behind. Now though, we are at a stage where the technology has gone so far that our ability to use it is lagging behind. But it matters little about which is better, graphics or game play, the game player of today wants it all.

 

The greatest games ever played were not great because they were visually stunning even if they really were. They were played over and over because people enjoyed playing them. Having a really great and playable game is much more fun than looking at something that is just pretty and can hardly move.

 

OK so there have been games that have been very successful without the great looks of today's big titles. These have been successful due to the intelligence of the games's inventor. They have known what a player wants and it might not always be a complete NHL league line up with all the stats to go with it. But I bet all that up to date information helped a lot when the players were choosing their best line up to compete against a friend. So with all the information, the game play and the good presentation in today's NHL titles, it's no surprise that they are as popular as a child with sweets in a playground. Like all games consoles and the sports titles that go with them, the hockey titles have progressed a great deal.

 

The continued progression has seen hockey games and in particular NHL titles catch up with the rest of the sports games out there. In fact NHL games are rapidly becoming one of the most popular team sports games on any platform. People and especially the younger generation of today are extremely luck to be able to play NHL games for Xbox & Playstation game consoles the way that they do. So much has been done over years of development that it's hard to comprehend what early games were like. Suffice to say they were cumbersome at best.

Rabu, 06 Oktober 2010

A Short NBA Live 10 Game Overview For The PlayStation And Xbox

This is a quick NBA Live game review for PlayStation and Xbox. NBA Live is one of Electronic Art's most well known console games. Every year, several sports games are released however NBA Live's annual edition always ends up being among the most popular. The latest version is no different, with its high tech graphics, new jerseys, and resolution, this final edition of NBA Live has garnered very positive reviews.

 

NBA Live 2010 featured additional jerseys, a first for the franchise. Throwback jerseys from the 1980s and 1990s were added in as well as several alternate ones for a number of teams. Using special codes, even more uniforms and shoes can be unlocked. It is unsure if every team will receive new game jerseys but two codes have been announced so far and more are likely to come. The animations in this version received a major overhaul too. The video game boasts faster and more fluid graphics that allow for ultimate play. Details like the in game graphics and basketball courts were made to appear extremely real. It is a little grainy when zoomed in on some screens but overall looks very well. Other less important things like the crowd and the athletes are more detailed too. Unlike the other game editions, this latest NBA Live console game has a much better background. The audience in the stands were programmed to appear more realistic and believable. Even the athletes in general were give more detailed and personal touches like their arm tattoos, various hairstyles, and other personal accessories. The different stars in this game were designed to be more simply recognized than past editions.

 

NBA Live 10's controls were changed slightly so that it is not essential to control the athletes every second of the game. Playing in the auto mode can end in many turnovers though. For users who desire to, it is very easy to expand the control to cover the athletes.

 

The game is easy enough so that even users who have not played experienced a sports game can easily understand it. Things like shooting the ball and passing it to fellow players are both one button actions. And nearly all of the console controllers employ the right pad to control the basketball athletes. Playing on the defense is easy too, just position your athlete by one from the opposite team and it will take care of the rest on its own. The revamp of the players' DNA from previous versions has largely improved too. The last edition's DNA will update each NBA player's abilities and attitudes nearly instantly. This latest version will also let players to compete in real games nearly as they occur in real time. And with the NBA's rosters and change ups updating immediately inside the game, it means for a much better Dynasty Mode too.

 

This version's soundtrack was revamped and updated to more current artists and bands. This year, there are a lot more songs, which drastically cuts down on the redundancy of music during the training mode and games. The tracks were even programmed to react to the tempo of the games to get the user more involved.

Selasa, 05 Oktober 2010

FIFA Soccer Games For XBox And Playstation - The Adjustments And Growth

The FIFA games have a long heritage stretching back to 1993. It's spanned across every major games console since then and was the first game to receive the official license from FIFA, the world governing body of football. Many of the latest games include exclusively-licensed leagues and teams, giving a boost over the competition. Its growth since the original game is phenomenal and is heavily based on community feedback in some cases. It's released annually and is published and developed by Electronic Arts. Considered the best games, the FIFA soccer games for XBox and Playstation have seen some of the biggest expansion in terms of content.

 

2006 - FIFA 07

 

FIFA 07 was released in September 2006 and marked the beginning of the next generation FIFA games. Available on the XBox 360, it focuses on refinement, rather than growth. The available teams have been reduced to the four European leagues, plus other national teams. To improve immersion, the atmosphere has also been improved with the crowd's ability to react to events throughout the game with small pockets of away support cheering in certain parts of the stadium or the home crowd being local to the region.

 

FIFA 08

 

FIFA 08 furthers the online portions of the game, keeping in line with the growth of the multiplayer market. Online cooperative play and player vs player interactive leagues are now available online, allowing players to choose their league and team to compete against a real player. This was refined with the ability to carry out trick moves. Additional gameplay additions include 'Be a Pro Mode', which gives the players the ability to play a match as only a single player in the team, besides the goalkeeper. Overall, the game also sees a decrease in the speed of each match.

 

FIFA 09

 

Containing perhaps the largest assortment of improvements from any of the FIFA games, this one contains hundreds, according to the game's producer. An addition to the gameplay is the responsiveness refinement, which allows for an increased measure of control over the ball and a new collision system that takes into account the speed, weight and power of the two players that collide. The goalkeeper has also seen its own improvement as they now utilize better positioning, recovery and reactions.

 

Following even this large assortment of changes, there are further improvements to the weather and time. While in Manager mode, there are no weather effects, but Kick-Off mode allows for rain and snow matches. Dependent on the stadium, matches can be played during the day, dusk or night.

 

2009

 

The latest game to be released, it has less improvements than the previous game, but perhaps more important for some. The Manager mode has been overhauled in many ways. It now shows news about other users' Manager Mode events and an Assistant Manager can be used to look after some of the game's other features, such as the team line up. The Auto-Resolve matches are now based on each team's strength, rather than random, as it was suggested in the past. The football players now improve based on ingame performance rather than the previous manual improvements.

Selasa, 24 Agustus 2010

Joe Cole interview with Rivalspot: He's the best I've faced

Ask Joe Cole about his battles on the soccer field and you will get answers that invoke memories of famous clashes between English soccer powers.

“It’s always very competitive,” says Cole.  “You take intense guys and let them play and that's what happens.”

But rather than say, Chelsea vs. Manchester United or Liverpool vs. Arsenal, Cole isn’t talking about any sort of real-life action on the pitch. Instead, Liverpool’s newest midfielder is referring to heated games of virtual soccer on the Xbox 360 and the Playstation 3.

"Oh yeah," laughs Cole. "We get pretty into it."

Born during the rise of Nintendo and Sega in the 1980s, the 28-year old from London grew up during the perfect time to pick up video games. And like many from that generation, he did just that.

“I’ve been playing since I was a kid,” says Cole, who signed with the Reds this summer. “Especially the sports games, since they are the most competitive.”

That competitive spirit has brought Cole north to Liverpool this season, following five seasons with West Ham United and almost 300 appearances with Chelsea, where he won three Premier League titles and two FA Cups.

Now, after watching the Reds struggle to a seventh-place finish in 2009, he is ready for the challenge of lifting Liverpool back to elite status.

“I wouldn’t have come here if I didn’t believe we were capable of achieving something great,” says Cole of his new home, “I’ve always admired Liverpool as a club and it was time for a change in my career.”

His play on the pitch won’t be the only challenge facing Cole as he prepares for his first season at Anfield. As a video game junkie, he’s also set to take his gaming habits to the screen.

“I’m sure we’ll have at least a few games,” says Cole of challenging his new teammates. “I’m looking forward to seeing who’s the top guy.”

This is nothing new for Cole, who made a habit of playing FIFA and Pro Evolution Soccer tournaments with teammates at Chelsea, while facing off with various members of the England national team.

“It’s a great social thing to do while you’re travelling and living in hotel rooms,” he says. “Someone’s always got a Playstation or an Xbox.”

Cole is personally addicted to both soccer games and, surprisingly, to the boxing titles as well.

“I’ve always enjoyed boxing,” he says, “and it’s crazy having fighters from different eras in Fight Night. I love having someone like Mike Tyson facing Mohammed Ali or Sugar Ray Leonard fighting Ricky Hatton.”

And Cole says he fares better with the boxing titles than with the football games, allowing him to get just a little bit more ambitious.

“I usually win at the boxing and lose at the football,” laughs Cole, “so I only put down wagers with my friends on something like Fight Night.”

When it comes to the soccer titles, though, there has still been plenty of excitement between men more famous for scoring goals on the real-life pitch than on the screen.

“I used to get in heated games with JT (John Terry) because he’s a very competitive player,” says Cole, who then joked that Terry might not be fond of his pick as the best gamer on the English team.

“I think JT would claim he’s the best and he’s very good, but it has to be Shaun Wright-Phillips,” he laughs.

“(Wright-Phillips) is incredible at any game you want to play and you rarely see him without a pad (controller) in his hand, wherever you are, travelling around the world. Practice makes perfect and I hate saying it, but he’s the best.”

As for the upcoming season, Cole will find himself in a promising situation after making the move to Liverpool. Having been presented with the opportunity to play behind superstar striker Fernando Torres, he couldn’t be more excited about his new role.

“I’ve watched and admired Fernando for many years,” says Cole, “and it’s the job of Steven (Gerrard) and me to create as many chances for him as possible.”

Much like a video game character, Torres has thrilled crowds with electrifying goals that don’t quite seem possible, and has Cole salivating at the possibilities for 2010.

“We’re one of the few clubs with a player capable of scoring 30-plus times,” says Cole, “and if he can do that, anything can happen for the club.”

As far as his character in video games, Cole is still tickled to see himself there after many years of FIFA and Pro Ev.

“It’s a funny feeling,” he says of seeing himself on the screen, “but it’s great.”

And asked about his managerial strategy with past teams like Chelsea and England, Cole jokingly admits to a touch of personal bias

“If your morale or fitness isn’t good, it’s still very difficult to drop yourself from the lineup,” he says. “You don’t want to leave yourself out.”

Of course, the ultra-competitive Cole also strays from playing with his real-life teams, wanting the upper hand in talent when he takes to the virtual pitch.

“If you’re playing for a wager, you want the best team,” he says, preferring Barcelona and Spain when he has first choice.

“They’re the easiest to play with,” says Cole of those squads. “You have wingers like Messi and Iniesta and they move the ball really well. I think most people would choose them.”

Cole’s personal playing style certainly works well with either of his favorite teams, as he fashions himself as a “dribbler” in both FIFA and Pro Ev.

“You get some players who pass a lot, but I like to get the ball out wide to the wingers and get crosses into the box,” he says. “That’s the great part about these games, is that everyone plays a different style.”

And being a professional soccer player, Cole’s knowledge of the game is clearly beyond the average fan. Asked about the relationship between real-life matches and an increasingly realistic game of FIFA, he agrees it can be a strong asset.

“You have to set proper formations and know what your team likes to do,” he explains. “If you’re playing with a team that likes to play the long ball you have to use that strategy, and if they like to play short passes, that’s the way to be successful.”

There is plenty of soccer ahead in Cole’s near future, both on the pitch at Anfield and on his widescreen television, as Liverpool’s newest star gets set to tackle his list of challenges that includes turning around the squad and raising a young family in a new town.

“It’s new and exciting,” says Cole of moving his wife and baby daughter, “we’re all getting settled and finding our feet.”

And as for his work on the pitch, the Reds midfielder can’t wait to get started.

“I’m sure given time to settle in,” says Cole, “we can be a great fit, Liverpool and myself.”

Just leave him some time to play his video games at Rivalspot, ok?